We got a new trailer giving us the perspective of Ghaul, the sequel game’s villain. Not much else was given away but that’s to be expected given we had the Destiny 2 event not so long ago.
Ghaul’s perspective is interesting, what I find most intriguing is that seems that he knows as much if not more about the Traveller than the Guardians themselves do – I mean he knows enough to drain the Light for himself and take it from the Guardians.
I like his line ‘you are not brave, you have merely forgotten the fear of death’ – I’ve always loved that Destiny have made respawning a real part of the story so Guardians have died and been revived over and over again so yeah I guess they would get overconfident.
I haven’t played since my last post so don’t have anything new to show but I got this S-35 Aeon Glow Sparrow a while back as a Sterling Treasure so I thought I’d share this instead.
Within reach of the Last City lies the Cosmodrome in what was once Russia. The region displays signs of both humanity’s Golden Age and the Collapse with gleaming launch pads surrounded by rusting vehicles.
The region houses several key centres including the Skywatch where colonisation efforts were monitored. It is occupied by the Fallen house of Devils, though as I showed in my last post, the Hive and other threats are staking their claim on it too.
Standing out above the wasteland are towers, some with unlaunched Colony Ships still attached. These towers spur Guardians on to take humanity’s place among the stars
A rare resource mastered in the Golden Age this durable metal actually grows as a plant. The art of making Spinmetal is lost but Guardians can find it growing wild across the Cosmodrome.
This is starting to look really epic!!
I just watched the live stream and one of the things that really impressed me was the introduction of adventures adding more content and side missions to the open world.
The chance to interact with the civilians you were supposed to guard is a welcome addition too.
Gall looks like a powerful adversary,the content shows him forcibly draining the Traveller’s Light for himself.
New worlds…well moons… to explore and they all look good. I like that the Vanguard are more involved than just people you chat too after a mission.
Whenever I eventually get round to finishing Destiny I’m glad there’s a cool story-driven sequel to go to next!!!
Back to Destiny for this post as I picked up a few achievements relatively recently while making progress through this game – nothing too challenging or revalatory but I’ll note them nonetheless
Change of Heart
Reverse a decision you made in an upgrade grid
I assume this is supposed to be based on character progression and choice but I got this one for recycling a piece of Titan armour I got in the Sterling Treasure boxes back when they were free.
Complete a Strike
This is a standard one you have to unlock as you progress through the game. I recently completed the Strike on Earth and took out the enormous Sepiks-Prime, Prime Servitor of the House of Devils. It was a fun experience doing a 3-player mission as I mostly tend to solo.
Next achievements post will be Halo: Master Chief Collection
Cayde-6 just keeps bringing it, hoping we get a proper dose of his wisecracking in the game proper.
A good look at the Red Guard Cabal and their leader Gall…like I said I’m pretty ignorant of that rave at present so can’t comment much.
A chance to interact with civilians more seems to be hinted at, giving the fight more context. Also we see a Guardian ship go into combat which would be great to do.
All looks good so far…
And after their poster they drop a teaser. I loved this little trailer, great to hear Nathan Fillion back as Cayde-6 – almost makes me wish I’d picked Hunter as my class…no offence Gina Torres!!!
As we already saw in the poster it looks like the action has moved into the city itself. It will be great to finally get into the city we’ve overlooked for three years, even if it’s all on fire!
Lastly we got a look at the rumoured Red Guard Cabal enemies. If you follow this blog you know I haven’t encountered the Cabal yet or have any idea why they are mounting this attack.
Apparently there’s another teaser out later this week so it looks like we’ll find our more soon
It’s absolutely no surprise that this game has been announced – from before the release of the first game it was a near-certainty that a sequel would follow but it’s still exciting to see an image from the sequel.
We get a sense that humanity is going to be in a very dire situation, with the last City in flames despite still resting in the Traveller’s shadow. I’m barely half way through the main game, never mind the four DLC sequels, so I can’t guess what would do this but it promises a more dramatic and hopefully tighter story than we’ve got from the first game.
Hopefully we’ll get a trailer at E3!
After completing a Strike I got myself some new Scalpel Wing armour and some other gear which I may show in the next Destiny post
With my ship fully functional I was called on by the Speaker to investigate Fallen activity in the Skywatch, and area that once launched colonists to outer space. Looking for an area locked down by the Fallen I found a greater threat – the Hive.
While humanity have many enemies following the Darkness’s war with the Traveller, the Hive are one of the few races to directly serve the Darkness itself. They hate the Traveller’s Light and will do anything to destroy it, each member of their race is a screaming monster and humanity only halted their advance by surrendering the Moon…or so we thought.
Thralls are a base form of the Hive race, the combination of a spawn from a wizard and a sentient worm. Blind and feral, they charge at enemies eager to consume their light, attacking with nothing but their claws.
Thralls who destroy the Light are elevated to Acolytes, powerful soldiers of the Hive equipped with deadly weaponry. Those who don’t ascend are consumed by the worm inside them. Acolytes pin enemies down with fire while Thralls rush them.
After defeating Rixis I returned to the Tower to have the warp drive I’d acquired installed. When I got there the news of an Archon’s death had caught the attention of the Tower’s leadership.
The Speaker is a revered role, a priest hidden behind a mask who communes with the Traveller in his slumber, understanding some of it’s mysteries. In the tower the Speaker guides and leads the Guardians.
A student of Saladin, the last Iron Lord, Zavala has a fierce reputation in the Tower, having fought in its fiercest battles. The City’s factions competed for his attention but he chose to lead the Guardians becoming the Vanguard representative for Titans. He keeps an eye on the most significant threats and tasks Guardians to eliminate them.
The origins of the Exos are a mystery even to themselves. Perhaps built to serve humanity in an ancient war or an experiment in immortality (some Exos have memories of once being flesh) these machines are fully ‘sentient and considered part of humanity, with a significant amount of them chosen as Guardians by the Traveller and able to wield his Light as well as any organic.
Behind his wisecracking personality Cayde is a seasoned warrior with experience of hunting humanitys fiercest enemies alone in the wild.He has fragmented memories of his former life, even recalling a flesh body. He took the post of Vanguard when his friend was assassinated, but looks for any opportunity to get back in the field.
A seasoned warrior Banshee-44 has lived through many battles and several mind-wipes. An expert with weapons he relocated to the Tower, selling and repairing weapons for Guardians. He also tasks Guardians with examining the weapons of the enemy for him.
My armour hasn’t changed much recently but I do have a new ship ‘The Space-Age Mariner’ thanks to the weekly Sterling Treasures from the April update (also here’s proof I’ve now made it to the Moon!!)
After escaping the Fallen I returned to the Cosmodrome to look for a warp drive to make my scavenged ship spaceworthy. In doing so I ran into and defeated some of the Fallen leadership.
The House of Devils
The Fallen are divided into many houses, each displaying the colours and emblem of their lost nobility. The House of Devils are at the forefront of the attack on humanity,having lead the famed battle of Twilight Gap on the City. Even now they hold their territory in Old Russia, always within reach of the Wall.
Captains are the fiercest of the Fallen ranks, ruling through gear and brutality. They have the privilege of greater Ether rations and protective shielding and carry blades with which to slay their enemies or put down insubordination.
Archons are heroes of the Fallen, fulfilling a role that combines both Priest and Warlord. Archons have a close relationship with the Servitors, perhaps explaining their vastly increased size. Fearsome in appearance and in battle, the death of an Archon is a cause for celebration in the City.
The Fallen use Skiffs to rapidly deploy their troops across Earth’s surface, protecting them with powerful artillery