Hi guys, sorry for the prolonged leave of absence – I’ve been trying something new. Here’s my first post done as a YouTube video, covering the Star Wars News that’s come out lately in usual delayed fashion!!
Also, here’s the Battlefront II Story trailer
And, as if you needed it, The Last Jedi trailer
Lastly for more information on Tag and Bink – here’s a video from Star Wars Explained which does them more justice than I ever could
We got a nice look at the game – the cast looks solid and the gameplay looks good.
I was hoping for more of a look at the post-Endor story but it’s best to save it for the actual game I suppose…
Continuing this series I’ll look at the symbols of the various orders acive in the Crusades, you know, the symbols on flags you spent hours running around collecting…oh, no, just me then?
Like most of the Knights of the Crusdades the Teutonic Order adopted the Cross as their symbol, mounting a black cross on a white backdrop. The Knights were identifiable by a simple black cross marked on their white robes.
Probably one of the coolest symbols for me as I went to Malta, where the order had it’s base of operations for centuries and the symbol was very prevalent across the islands. Even though Malta played no part in the game it’s cool to have a real connection to that story through it’s history. Even cooler was visiting Monterrigioni and Tiber Island in Italy!!
The Kingdom of Jerusalem was an attempt during the crusades to create a permanent state in and around Jerusalem for pilgrims to the holy city. The state lasted nearly two centuries but ultimately failed.
One of the most iconic English symbols are the three lions of Richard the Lionheart, still seen today on the England football strip among other places.
Yes, this is the flag of Turkey, but it’s the closest representation of the in-game flag I could find. The crescent and star are depicted in medieval images and texts as being the banner of some Saracen factions during the crusades and has been in use in various forms since the 2nd century.
That’s it, my knowledge of the period is cursory at best and I tried to give a basic impression rather than a full history – if there are any glaring errors or omissions leave a comment and I’ll fix ’em
Next time I’ll cover the mysterious symbols on the Abstergo walls
The Flood are back!!
At first I thought this might just be another multiplayer pack but it promises a full campaign as well as multiplayer combat.
We know the story takes place from the perspective of the Banished who you play as, which is a cool twist. My guess is it’s a prequel and some curious Brutes let a flood specimen out of storage which they then have to contain. I don’t want more than that as it would diminish the Chief’s victory in Halo 3.
This is what DLC should be, adding a fun new perspective that’s optional to play – not adding essential content that makes you feel cheated for buying the full game in the first place.
We got a new trailer giving us the perspective of Ghaul, the sequel game’s villain. Not much else was given away but that’s to be expected given we had the Destiny 2 event not so long ago.
Ghaul’s perspective is interesting, what I find most intriguing is that seems that he knows as much if not more about the Traveller than the Guardians themselves do – I mean he knows enough to drain the Light for himself and take it from the Guardians.
I like his line ‘you are not brave, you have merely forgotten the fear of death’ – I’ve always loved that Destiny have made respawning a real part of the story so Guardians have died and been revived over and over again so yeah I guess they would get overconfident.
At E3 we got a surprise reveal of a new game from BioWare called Anthem
I’m very intrigued by this games, which features combats on customisable exo-suits called Javelins.
The world looks gorgeous and the combat seems like it could be a lot of fun not to mention flying around a huge open world. It does seem to be a departure from BioWare’s other games with co-operative play and no hint of a dialogue system. It’s good that the developers push the envelope, but I do hope this game sticks to BioWare core of driven, emotional storytelling.
My one gripe so far is that the game seems to echo elements from other games:
- Destiny: It features warriors emerging from a wall that protects the remnants of humanity and obviously the focus on social play
- Gears of War: The post-apocalyptic setting plus the feral enemies and insane weather seem very reminiscent of Sera
- Titanfall: The Javelins, while nowhere near as big seem similar to Titans, especially in their weaponry and customisation.
Once I’d made those connections I started to struggle to see what makes this game different.
I haven’t written this game off by any means, and to be fair all we got shown was a brief side mission, but I’m waiting to see more before I can get fully excited about this new title. I have faith in BioWare that they will do so!!
OK so this one was no mystery as we knew Assassin’s Creed was back and the setting of ancient Egypt had all but been confirmed but it’s still an exciting reveal which surprisingly came in Microsoft’s press conference rather than Ubisoft, though they did show off some more gameplay in theirs.
I really like the setting and the prospect of seeing the Brotherhood’s foundation (though I hope they reference and link to Adam and Eve from Assassin’s Creed II).
The gameplay looks good, though I have to admit that, despite the literal version of Eagle vision – which is a really cool function – it doesn’t seem drastically different from previous games and I really hope this game delivers on breaking from a formula that was starting to get a bit tired…I think. I’m still on Assassin’s Creed III because I lost my saves after it finally became backwards compatible so I am a bit jaded with the franchise at the moment but I can’t deny the trailer still excites me.
Wonder where they’re going with the giant snake thing at the end – looks to have a more mystical element in this game.
I thought it was a gutsy move to set nearly the entire trailer in the prequel era, but I have to admit Theed is looking good and the gameplay looks really fun!!
A brief glimpse of story mode showing Iden Versio and her father aboard some kind of spacedock. The action moves too fast to see what’s really going on but I do think the concept of an Imperial perspective plus the between trilogies setting is going to make for a great campaign.
More from E3 soon
I haven’t played since my last post so don’t have anything new to show but I got this S-35 Aeon Glow Sparrow a while back as a Sterling Treasure so I thought I’d share this instead.
Within reach of the Last City lies the Cosmodrome in what was once Russia. The region displays signs of both humanity’s Golden Age and the Collapse with gleaming launch pads surrounded by rusting vehicles.
The region houses several key centres including the Skywatch where colonisation efforts were monitored. It is occupied by the Fallen house of Devils, though as I showed in my last post, the Hive and other threats are staking their claim on it too.
Standing out above the wasteland are towers, some with unlaunched Colony Ships still attached. These towers spur Guardians on to take humanity’s place among the stars
A rare resource mastered in the Golden Age this durable metal actually grows as a plant. The art of making Spinmetal is lost but Guardians can find it growing wild across the Cosmodrome.